UK2Node_ConvertAsset::IsConvertToAsset

True if this is going from object to asset, false for default of asset to object

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConvertAsset.h

Include

#include "K2Node_ConvertAsset.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConvertAsset.cpp

Syntax

bool IsConvertToAsset() const

Remarks

True if this is going from object to asset, false for default of asset to object

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