Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h |
Include |
#include "K2Node_CreateDelegate.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CreateDelegate.cpp |
void HandleAnyChange
(
UEdGraph *& OutGraph,
UBlueprint *& OutBlueprint
)
Return Graph and Blueprint, when they should be notified about change. It allows to call BroadcastChanged only once per blueprint.