UK2Node_DynamicCast::GetValidCastPin

Get the 'valid cast' exec pin

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_DynamicCast.h

Include

#include "K2Node_DynamicCast.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_DynamicCast.cpp

Syntax

UEdGraphPin * GetValidCastPin() const

Remarks

Get the 'valid cast' exec pin

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