UK2Node_FormatText::SetArgumentName

Sets an argument name

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h

Include

#include "K2Node_FormatText.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FormatText.cpp

Syntax

void SetArgumentName
(
    int32 InIndex,
    FName InName
)

Remarks

Sets an argument name

Parameters

Parameter

Description

InIndex

The argument's index to find the name for

InName

Name to set the argument to

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss