UK2Node_FunctionEntry::GetFunctionFlags

Retrieves the function flags from the [UFunction](API\Runtime\CoreUObject\UObject\UFunction) that this function entry node represents

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionEntry.h

Include

#include "K2Node_FunctionEntry.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionEntry.cpp

Syntax

int32 GetFunctionFlags() const

Remarks

Retrieves the function flags from the UFunction that this function entry node represents

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss