| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_IfThenElse.h |
Include |
#include "K2Node_IfThenElse.h" |
class UK2Node_IfThenElse : public UK2Node
Name | Description | |
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UK2Node_IfThenElse ( |
Name | Description | ||
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UEdGraphPin ... |
GetConditionPin() |
Get the condition pin |
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UEdGraphPin ... |
GetElsePin() |
Get the return value pin |
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UEdGraphPin ... |
GetThenPin() |
Get the then output pin |
Name | Description | ||
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FNodeHandlin... |
CreateNodeHandler ( |
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GetMenuActions |
Replacement for GetMenuEntries(). |
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GetMenuCategory() |
Override to provide a default category for specific node types to be listed under. |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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GetIconAndTint ( |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetNodeTitleColor() |
Gets the draw color of a node's title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |