UK2Node_Literal::NodeCausesStructuralBlueprintChange

Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint

Windows
MacOS
Linux

Override Hierarchy

UK2Node::NodeCausesStructuralBlueprintChange()

UK2Node_Literal::NodeCausesStructuralBlueprintChange()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Literal.h

Include

#include "K2Node_Literal.h"

Syntax

virtual bool NodeCausesStructuralBlueprintChange() const

Remarks

Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss