UK2Node_Literal::SetObjectRef

Sets the LiteralValue for the pin, and changes the pin type, if necessary

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Literal.h

Include

#include "K2Node_Literal.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Literal.cpp

Syntax

void SetObjectRef
(
    UObject * NewValue
)

Remarks

Sets the LiteralValue for the pin, and changes the pin type, if necessary

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