| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeSet.h |
Include |
#include "K2Node_MakeSet.h" |
class UK2Node_MakeSet : public UK2Node_MakeContainer
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UK2Node_MakeSet ( |
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GetOutputPinName() |
Returns a reference to the output array pin of this node, which is responsible for defining the type |
Name | Description | ||
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FNodeHandlin... |
CreateNodeHandler ( |
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GetMenuCategory() |
Override to provide a default category for specific node types to be listed under. |
Name | Description | ||
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GetIconAndTint ( |
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GetNodeContextMenuActions ( |
Gets a list of actions that can be done to this particular node |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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IncludeParentNodeContextMenu() |
Does the node context menu inherit parent class's menu |
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ValidateNodeDuringCompilation ( |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |