UK2Node_Message::ExpandLevelStreamingHandlers

Helper function for expand node to expand the message to handle the case that a [ULevelStreaming](API\Runtime\Engine\Engine\ULevelStreaming) may be passed which needs to have its LevelScriptActor pulled out

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References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Message.h

Include

#include "K2Node_Message.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Message.cpp

Syntax

void ExpandLevelStreamingHandlers
(
    class FKismetCompilerContext & InCompilerContext,
    UEdGraph * InSourceGraph,
    class UEdGraphPin * InStartingExecPin,
    class UEdGraphPin * InMessageSelfPin,
    class UK2Node_DynamicCast * InCastToInterfaceNode
)

Remarks

Helper function for expand node to expand the message to handle the case that a ULevelStreaming may be passed which needs to have its LevelScriptActor pulled out

Parameters

Parameter

Description

InCompilerContext

CompilerContext from ExpandNode

InSourceGraph

Graph that the node are expanding from

InStartingExecPin

Exec pin that connects to the message node, to correctly be mapped into the exec pins of the expanded nodes

InMessageSelfPin

The message node's self pin, to correctly be mapped into the object pins of the expanded nodes

InCastToInterfaceNode

Previously generated node to cast to the message's interface, to be wired into the expanded nodes

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