| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MultiGate.h |
Include |
#include "K2Node_MultiGate.h" |
class UK2Node_MultiGate : public UK2Node_ExecutionSequence
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DataNode |
Reference to the integer that contains |
Name | Description | |
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UK2Node_MultiGate ( |
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GetBoolNotEqualFunction |
Gets the name and class of the NotEqual_BoolBool function from the KismetMathLibrary |
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GetClearAllBitsFunction |
Gets the name and class of the ClearAllBits function from the KismetNodeHelperLibrary |
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GetConditionalFunction |
Gets the name and class of the Greater_IntInt function from the KismetMathLibrary |
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GetEqualityFunction |
Gets the name and class of the EqualEqual_IntInt function from the KismetMathLibrary |
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GetHasUnmarkedBitFunction |
Gets the name and class of the HasUnmarkedBit function from the KismetNodeHelperLibrary |
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UEdGraphPin ... |
GetIsRandomPin() |
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UEdGraphPin ... |
GetLoopPin() |
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GetMarkBitFunction |
Gets the name and class of the MarkBit function from the KismetNodeHelperLibrary |
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GetNumOutPins() |
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GetOutPins ( |
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GetPrintStringFunction |
Gets the name and class of the PrintString function |
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UEdGraphPin ... |
GetResetPin() |
Getting pin access |
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UEdGraphPin ... |
GetStartIndexPin() |
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GetUnmarkedBitFunction |
Gets the name and class of the MarkFirstUnmarkedBit function from the KismetNodeHelperLibrary |
Name | Description | ||
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FNodeHandlin... |
CreateNodeHandler ( |
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ExpandNode ( |
Expands a node while compiling, which may add additional nodes or delete this node |
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GetMenuActions |
Replacement for GetMenuEntries(). |
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ReallocatePinsDuringReconstruction ( |
Reallocate pins during reconstruction; by default ignores the old pins and calls AllocateDefaultPins() If you override this to create additional pins you likely need to call RestoreSplitPins to restore any pins that have been split (e.g. a vector pin split into its components) |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
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GetNodeTitle ( |
Gets the name of this node, shown in title bar |
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GetNodeTitleColor() |
Gets the draw color of a node's title bar |
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GetTooltipText() |
Gets the tooltip to display when over the node |
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CanAddPin() |