| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_PureAssignmentStatement.h |
Include |
#include "K2Node_PureAssignmentStatement.h" |
class UK2Node_PureAssignmentStatement : public UK2Node
Name | Description | |
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UK2Node_PureAssignmentStatement ( |
Name | Description | ||
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UEdGraphPin ... |
GetOutputPin() |
Get the Then output pin |
|
UEdGraphPin ... |
GetValuePin() |
Get the Value input pin |
|
UEdGraphPin ... |
GetVariablePin() |
Get the Variable input pin |
Name | Description | ||
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FNodeHandlin... |
CreateNodeHandler ( |
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GetNodeRefreshPriority() |
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IsNodePure() |
Returns whether this node is considered 'pure' by the compiler |
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NotifyPinConnectionListChanged ( |
Called when the connection list of one of the pins of this node is changed in the editor, after the pin has had it's literal cleared |
Name | Description | ||
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AllocateDefaultPins() |
Allocate default pins for a given node, based only the NodeType, which should already be filled in. |
Name |
Description |
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OutputPinName |
Name of the output pin for this node. |
ValuePinName |
Name of the Value pin for this node. |
VariablePinName |
Name of the Variable pin for this node. |