| UK2Node_ConstructObjectFromClass::GetClassPinBaseClass()
|
Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SpawnActorFromClass.h |
Include |
#include "K2Node_SpawnActorFromClass.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node_SpawnActorFromClass.cpp |
virtual UClass * GetClassPinBaseClass() const
Gets base class to use for the 'class' pin. UObject by default.