Module |
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Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructOperation.h |
Include |
#include "K2Node_StructOperation.h" |
class UK2Node_StructOperation : public UK2Node_Variable
Name | Description | ||
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UScriptStruct &... |
StructType |
Class that this variable is defined in. |
Name | Description | |
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UK2Node_StructOperation ( |
Name | Description | ||
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DoRenamedPinsMatch ( |
Name | Description | ||
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HasExternalDependencies |
Returns whether or not this node has dependencies on an external structure If OptionalOutput isn't null, it should be filled with the known dependencies objects (Classes, Structures, Functions, etc). |
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IsActionFilteredOut ( |
Determine if the node of this type should be filtered in the actions menu |
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ShouldShowNodeProperties() |
Virtual bool DrawNodeAsVariable() const override { return true; } |
Name | Description | ||
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GetFindReferenceSearchString() |
Gets the search string to find references to this node |
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GetPinMetaData |
Return the requested metadata for the pin if there is any |
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ValidateNodeDuringCompilation ( |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |
Name |
Description |
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FStructOperationOptionalPinManager |
Updater for subclasses that allow hiding pins. |