| UEdGraphNode::CreateUniquePinName()
|
Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Tunnel.h |
Include |
#include "K2Node_Tunnel.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node_Tunnel.cpp |
Generate a unique pin name, trying to stick close to a passed in name