Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TunnelBoundary.h |
Include |
#include "K2Node_TunnelBoundary.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node_TunnelBoundary.cpp |
void SetNodeAttributes
(
const UK2Node_Tunnel * SourceNode
)
Set node attributes based on the tunnel source node