| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/Blutility/Classes/ActorActionUtility.h |
Include |
#include "ActorActionUtility.h" |
class UActorActionUtility :
public UEditorUtilityObject,
public IEditorUtilityExtension
Base class for all actor action-related utilities Any functions/events that are exposed on derived classes that have the correct signature will be included as menu options when right-clicking on a group of actors in the level editor.
Name | Description | ||
---|---|---|---|
|
UClass * |
GetSupportedClass() |
Return the class that this actor action supports. Leave this blank to support all actor classes. |