UEditorUtilityLibrary::GetSelectedAssetData

Gets the set of currently selected asset data.

Windows
MacOS
Linux

References

Module

Blutility

Header

/Engine/Source/Editor/Blutility/Public/EditorUtilityLibrary.h

Include

#include "EditorUtilityLibrary.h"

Source

/Engine/Source/Editor/Blutility/Private/EditorUtilityLibrary.cpp

Syntax

static TArray< FAssetData > GetSelectedAssetData()

Remarks

Gets the set of currently selected asset data.

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