Module |
|
Header |
/Engine/Source/Editor/Blutility/Public/EditorUtilityLibrary.h |
Include |
#include "EditorUtilityLibrary.h" |
Source |
/Engine/Source/Editor/Blutility/Private/EditorUtilityLibrary.cpp |
static TArray< FAssetData > GetSelectedAssetData()
Gets the set of currently selected asset data.