UEditorUtilityWidgetBlueprint::SetRegistrationName
Module
|
Blutility
|
Header
|
/Engine/Source/Editor/Blutility/Classes/EditorUtilityWidgetBlueprint.h
|
Include
|
#include "EditorUtilityWidgetBlueprint.h"
|
void SetRegistrationName
(
FName InRegistrationName
)
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