FClassViewerFilterFuncs::IfMatchesAll_ObjectsSetIsAClass

Checks if ALL the Objects has a Is-A relationship with the passed in class.

Windows
MacOS
Linux

References

Module

ClassViewer

Header

/Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h

Include

#include "ClassViewerFilter.h"

Source

/Engine/Source/Editor/ClassViewer/Private/ClassViewerFilter.cpp

Syntax

virtual EFilterReturn::Type IfMatchesAll_ObjectsSetIsAClass
(
    TSet< const UObject * > & InSet,
    const TSharedPtr< const class IUnloadedBlueprintData > InClass
)

Remarks

Checks if ALL the Objects has a Is-A relationship with the passed in class.

Returns

EFilterReturn::Passed if ALL the Objects set IsA the passed class, EFilterReturn::Failed if it is not, EFilterReturn::NoItems if the set is empty.

Parameters

Parameter

Description

InSet

The set to test against.

InClass

The class to test against.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss