IUnloadedBlueprintData::SetNormalBlueprintType

Set whether or not this blueprint is a normal blueprint.

Windows
MacOS
Linux

References

Module

ClassViewer

Header

/Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h

Include

#include "ClassViewerFilter.h"

Syntax

void SetNormalBlueprintType
(
    bool bInNormalBPType
)

Remarks

Set whether or not this blueprint is a normal blueprint.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss