| IModuleInterface
|
Module |
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Header |
/Engine/Source/Editor/ClothPainter/Public/ClothPaintingModule.h |
Include |
#include "ClothPaintingModule.h" |
class FClothPaintingModule : public IModuleInterface
Name | Description | ||
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Extender |
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RegisteredApplicationModes |
Name | Description | ||
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|
TSharedRef< ... |
ExtendApplicationMode ( |
Extends the skeletal mesh editor mode. |
|
SetupMode() |
Setup and register our editmode. |
|
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ShutdownMode() |
Unregister and shut down our edit mode. |
Name | Description | ||
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ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. |
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StartupModule() |
Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |