| IModuleInterface | ||
| IClothingAssetFactoryProvider
|
Module |
|
Header |
/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h |
Include |
#include "ClothingSystemEditorModule.h" |
class FClothingSystemEditorModule :
public IModuleInterface,
public IClothingAssetFactoryProvider
Name | Description | |
---|---|---|
|
FClothingSystemEditorModule() |
Name | Description | ||
---|---|---|---|
|
ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. |
|
|
StartupModule() |
Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |
Name | Description | ||
---|---|---|---|
|
UClothingAss... |
GetFactory() |
Called by the engine to retrieve a valid factory from a provider This can be the default object for the factory class or a full instance |