UClothingAssetFactory::CreateFromApexAsset

Given an APEX asset, build a [UClothingAssetCommon](API\Runtime\ClothingSystemRuntimeCommon\UClothingAssetCommon) containing the required data.

Windows
MacOS
Linux

Override Hierarchy

UClothingAssetFactoryBase::CreateFromApexAsset()

UClothingAssetFactory::CreateFromApexAsset()

References

Module

ClothingSystemEditor

Header

/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingAssetFactory.h

Include

#include "ClothingAssetFactory.h"

Source

/Engine/Source/Editor/ClothingSystemEditor/Private/ClothingAssetFactory.cpp

Syntax

virtual UClothingAssetBase * CreateFromApexAsset
(
    nvidia::apex::ClothingAsset * InApexAsset,
    USkeletalMesh * TargetMesh,
    FName InName
)

Remarks

Given an APEX asset, build a UClothingAssetCommon containing the required data.

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