ESaveAssetDialogExistingAssetPolicy::Type

An enum to choose the behavior of the save asset dialog when the user chooses an asset that already exists

Windows
MacOS
Linux

References

Module

ContentBrowser

Header

/Engine/Source/Editor/ContentBrowser/Public/IContentBrowserSingleton.h

Include

#include "IContentBrowserSingleton.h"

Syntax

namespace ESaveAssetDialogExistingAssetPolicy
{
    enum Type
    {
        Disallow,
        AllowButWarn,
    }
}

Values

Name

Description

Disallow

Display an error and disallow the save

AllowButWarn

Allow the save, but warn that the existing file will be overwritten

Remarks

An enum to choose the behavior of the save asset dialog when the user chooses an asset that already exists

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss