FCurveEditorSelection::Add

Add a key handle to this selection, changing the selection type if necessary.

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/CurveEditorSelection.h

Include

#include "CurveEditorSelection.h"

Source

/Engine/Source/Editor/CurveEditor/Private/CurveEditorSelection.cpp

Syntax

void Add
(
    FCurveModelID CurveID,
    ECurvePointType PointType,
    FKeyHandle KeyHandle
)

Remarks

Add a key handle to this selection, changing the selection type if necessary.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss