FCurveModel::GetOwningObject

Get the [UObject](API\Runtime\CoreUObject\UObject\UObject) that owns this CurveModel, for example for Sequencer this would be the [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection)

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Override Hierarchy

FCurveModel::GetOwningObject()

FFloatChannelCurveModel::GetOwningObject()

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/CurveModel.h

Include

#include "CurveModel.h"

Syntax

virtual UObject * GetOwningObject() const

Remarks

Get the UObject that owns this CurveModel, for example for Sequencer this would be the UMovieSceneSection

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