IBufferedCurveModel::GetIntentionName

Returns the intention name for this buffered curve.

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/IBufferedCurveModel.h

Include

#include "IBufferedCurveModel.h"

Syntax

FString GetIntentionName() const

Remarks

Returns the intention name for this buffered curve. This is an internal name used to try to match different curves with each other. See the CurveModel's GetIntentionName method for more detail on what an intention name is

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss