ICurveEditorExtension::BindCommands

Allows the editors to bind commands.

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/ICurveEditorExtension.h

Include

#include "ICurveEditorExtension.h"

Syntax

void BindCommands
(
    TSharedRef< FUICommandList > CommandBindings
)

Remarks

Allows the editors to bind commands.

Parameters

Parameter

Description

CommandBindings

The existing command bindings to map to.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss