FCurveEditorFilterStates::SetFilterState

Assign a new filter state to an item

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h

Include

#include "Tree/CurveEditorTree.h"

Syntax

void SetFilterState
(
    FCurveEditorTreeItemID ItemID,
    ECurveEditorTreeFilterState NewState
)

Remarks

Assign a new filter state to an item

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss