FCurveEditorTree::SetDirectSelection

Inform this tree that the specified tree item IDs have been directly selected on the UI.

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h

Include

#include "Tree/CurveEditorTree.h"

Source

/Engine/Source/Editor/CurveEditor/Private/Tree/CurveEditorTree.cpp

Syntax

void SetDirectSelection
(
    TArray< FCurveEditorTreeItemID > && TreeItems,
    FCurveEditor * InCurveEditor
)

Remarks

Inform this tree that the specified tree item IDs have been directly selected on the UI.

: This populates both implicit and explicit selection state for the supplied items and any children/parents

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss