FCurveEditorTreeEvents

Struct that represents an event for when the tree has been changed.

Windows
MacOS
Linux

References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/Tree/CurveEditorTree.h

Include

#include "Tree/CurveEditorTree.h"

Syntax

struct FCurveEditorTreeEvents

Remarks

Struct that represents an event for when the tree has been changed. This type carefully only allows FScopedCurveEditorTreeEventGuard to broadcast the event, and makes special checks for re-entrancy

Variables

Name Description

Public variable

FCurveEditorTre...

 

OnFiltersChanged

Event that is broadcast when any kind of filtering has changed (ie active state, filters being added/removed etc)

Public variable

FCurveEditorTre...

 

OnItemsChanged

Event that is broadcast when the tree items container has changed

Public variable

FCurveEditorTre...

 

OnSelectionChanged

Event that is broadcast when the selection has changed

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss