FCurveTableCustomizationLayout::OnSelectionChanged

Update the root data on a change of selection

Windows
MacOS
Linux

References

Module

DetailCustomizations

Header

/Engine/Source/Editor/DetailCustomizations/Public/Customizations/CurveTableCustomization.h

Include

#include "Customizations/CurveTableCustomization.h"

Syntax

void OnSelectionChanged
(
    TSharedPtr< FString > SelectedItem,
    ESelectInfo::Type SelectInfo
)

Remarks

Update the root data on a change of selection

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss