IDeviceProfileServicesUIManager::GetPlatformIconName

Gets an icon name for a given platform.

Windows
MacOS
Linux

References

Module

DeviceProfileServices

Header

/Engine/Source/Editor/DeviceProfileServices/Public/IDeviceProfileServicesUIManager.h

Include

#include "IDeviceProfileServicesUIManager.h"

Syntax

const FName GetPlatformIconName
(
    const FString & DeviceName
) const

Remarks

Gets an icon name for a given platform.

Returns

The icon name.

Parameters

Parameter

Description

DeviceName

The platform name.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss