UEdModeInteractiveToolsContext::MouseEnter

Windows
MacOS
Linux

References

Module

EditorInteractiveToolsFramework

Header

/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EdModeInteractiveToolsContext.h

Include

#include "EdModeInteractiveToolsContext.h"

Source

/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EdModeInteractiveToolsContext.cpp

Syntax

virtual bool MouseEnter
(
    FEditorViewportClient * ViewportClient,
    FViewport * Viewport,
    int32 x,
    int32 y
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss