uint32 bShowHiddenPropertiesWhilePlaying: 1
When Playing or Simulating, shows all properties (even non-visible and non-editable properties), if the object belongs to a simulating world. This is useful for debugging.
uint32 bShowHiddenPropertiesWhilePlaying: 1
When Playing or Simulating, shows all properties (even non-visible and non-editable properties), if the object belongs to a simulating world. This is useful for debugging.