UFoliageType_ActorThumbnailRenderer::CanVisualizeAsset

Begin [UThumbnailRenderer](API\Editor\UnrealEd\ThumbnailRendering\UThumbnailRenderer) Object.

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Override Hierarchy

UThumbnailRenderer::CanVisualizeAsset()

UBlueprintThumbnailRenderer::CanVisualizeAsset()

UFoliageType_ActorThumbnailRenderer::CanVisualizeAsset()

References

Module

FoliageEdit

Header

/Engine/Source/Editor/FoliageEdit/Public/FoliageType_ActorThumbnailRenderer.h

Include

#include "FoliageType_ActorThumbnailRenderer.h"

Source

/Engine/Source/Editor/FoliageEdit/Private/FoliageType_ActorThumbnailRenderer.cpp

Syntax

virtual bool CanVisualizeAsset
(
    UObject * Object
)

Remarks

Begin UThumbnailRenderer Object.

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