Module |
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Header |
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include |
#include "GameProjectUtils.h" |
struct FProjectInformation
Name | Description | ||
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bCopyStarterContent |
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bEnableRaytracing |
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bEnableXR |
These are all optional, because there is an additional state introduced by hiding the setting in the template. |
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bForceExtendedLuminanceRange |
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bIsBlankTemplate |
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bIsEnterpriseProject |
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bShouldGenerateCode |
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DefaultGraphicsPerformance |
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ProjectFilename |
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StarterContent |
The name of the feature pack to use as starter content. Must be located under FeaturePacks. |
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TargetedHardware |
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TemplateCategory |
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TemplateFile |
Name | Description | |
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FProjectInformation() |