Module |
|
Header |
/Engine/Source/Editor/GameProjectGeneration/Public/GameProjectUtils.h |
Include |
#include "GameProjectUtils.h" |
enum EClassLocation
{
UserDefined,
Public,
Private,
Classes,
}
Name |
Description |
---|---|
UserDefined |
The class is going to a user defined location (outside of the Public, Private, or Classes) folder for this module |
Public |
The class is going to the Public folder for this module |
Private |
The class is going to the Private folder for this module |
Classes |
The class is going to the Classes folder for this module |
Where is this class located within the Source folder?