| UEdGraphNode::CanCreateUnderSpecifiedSchema()
|
Module |
|
Header |
/Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h |
Include |
#include "K2Node_LatentGameplayTaskCall.h" |
Source |
/Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp |
virtual bool CanCreateUnderSpecifiedSchema
(
const UEdGraphSchema * DesiredSchema
) const
Can this node be created under the specified schema.