SGraphNodeK2Base::PerformSecondPassLayout

Windows
MacOS
Linux

References

Module

GraphEditor

Header

/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Base.h

Include

#include "KismetNodes/SGraphNodeK2Base.h"

Source

/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Base.cpp

Syntax

void PerformSecondPassLayout
(
    const TMap< UObject *, TSharedRef< SNode > > & NodeToWidgetLookup
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss