SGraphPin::IsConnected

Windows
MacOS
Linux

References

Module

GraphEditor

Header

/Engine/Source/Editor/GraphEditor/Public/SGraphPin.h

Include

#include "SGraphPin.h"

Source

/Engine/Source/Editor/GraphEditor/Private/SGraphPin.cpp

Syntax

bool IsConnected() const

Returns

whether this pin is connected to another pin

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss