SNodePanel::SNode::GetDesiredSizeForMarquee

Override, when area used to select node, should be different, than it's size e.g. comment node - only title bar is selectable return size of node used for Marquee selecting

Windows
MacOS
Linux

Override Hierarchy

SNodePanel::SNode::GetDesiredSizeForMarquee()

SGraphNodeComment::GetDesiredSizeForMarquee()

References

Module

GraphEditor

Header

/Engine/Source/Editor/GraphEditor/Public/SNodePanel.h

Include

#include "SNodePanel.h"

Syntax

virtual FVector2D GetDesiredSizeForMarquee() const

Remarks

Override, when area used to select node, should be different, than it's size e.g. comment node - only title bar is selectable return size of node used for Marquee selecting

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss