UGraphEditorSettings::ComputeSplineTangent

Compute a tangent given the start and end points of the spline

Windows
MacOS
Linux

References

Module

GraphEditor

Header

/Engine/Source/Editor/GraphEditor/Public/GraphEditorSettings.h

Include

#include "GraphEditorSettings.h"

Source

/Engine/Source/Editor/GraphEditor/Private/GraphEditorSettings.cpp

Syntax

FVector2D ComputeSplineTangent
(
    const FVector2D & Start,
    const FVector2D & End
) const

Remarks

Compute a tangent given the start and end points of the spline

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