UInternationalizationSettingsModel::GetPreviewGameLanguage

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MacOS
Linux

References

Module

InternationalizationSettings

Header

/Engine/Source/Editor/InternationalizationSettings/Classes/InternationalizationSettingsModel.h

Include

#include "InternationalizationSettingsModel.h"

Source

/Engine/Source/Editor/InternationalizationSettings/Private/InternationalizationSettingsModel.cpp

Syntax

bool GetPreviewGameLanguage
(
    FString & OutPreviewGameLanguage
) const

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