EContextTargetFlags::Type

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintActionMenuUtils.h

Include

#include "BlueprintActionMenuUtils.h"

Syntax

namespace EContextTargetFlags
{
    enum Type
    {
        TARGET_Blueprint             = 0x00000001,
        TARGET_SubComponents         = 0x00000002,
        TARGET_NodeTarget            = 0x00000004,
        TARGET_PinObject             = 0x00000008,
        TARGET_SiblingPinObjects     = 0x00000010,
        TARGET_BlueprintLibraries    = 0x00000020,
        ContextTargetFlagsEnd,
    }
}

Values

Name

Description

TARGET_Blueprint

TARGET_SubComponents

TARGET_NodeTarget

TARGET_PinObject

TARGET_SiblingPinObjects

TARGET_BlueprintLibraries

ContextTargetFlagsEnd

+1 to the last flag (so we can easily iterate these flags)

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