FBlueprintCompilationManager::FlushCompilationQueue

Compiles all blueprints that have been placed in the compilation queue.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintCompilationManager.h

Include

#include "BlueprintCompilationManager.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp

Syntax

static void FlushCompilationQueue
(
    FUObjectSerializeContext * InLoadContext
)

Remarks

Compiles all blueprints that have been placed in the compilation queue. ObjLoaded is a list of objects that need to be PostLoaded by the linker, when changing CDOs we will replace objects in this list. It is not a list of objects the compilation manager has loaded. The compilation manager will not load data while processing the compilation queue)

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