FBlueprintEditor::CollapseSelectionToFunction

Called when a selection of nodes are being collapsed into a function

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

UEdGraph * CollapseSelectionToFunction
(
    TSharedPtr< SGraphEditor > InRootGraph,
    TSet< class UEdGraphNode * > & InCollapsableNodes,
    UEdGraphNode *& OutFunctionNode
)

Remarks

Called when a selection of nodes are being collapsed into a function

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss