FBlueprintEditor::DoPromoteToVariable

Perform the actual promote to variable action on the given pin in the given blueprint.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

void DoPromoteToVariable
(
    UBlueprint * InBlueprint,
    UEdGraphPin * InTargetPin,
    bool bInToMemberVariable
)

Remarks

Perform the actual promote to variable action on the given pin in the given blueprint.

Parameters

Parameter

Description

InBlueprint

The blueprint in which to create the variable.

InTargetPin

The pin on which to base the variable.

bInToMemberVariable

TRUE if attempting to create a member variable, FALSE if the variable should be local

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