FBlueprintEditor::GetAllConnectedNodes

Get all connected nodes and add them to a set of out nodes

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintEditor.h

Include

#include "BlueprintEditor.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintEditor.cpp

Syntax

TArray< UEdGraphNode * > GetAllConnectedNodes
(
    UEdGraphNode *const Node
) const

Remarks

Get all connected nodes and add them to a set of out nodes

Returns

TArray of all connected nodes

Parameters

Parameter

Description

Node

The node to get all connects to

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